The Master of Tangible Interaction Design (MTID) degree program provides an integrated education that prepares its graduates for careers as hybrid practitioners and collaborators in the field of emerging media.
Combining design, engineering, robotics, computer science, psychology, physiology, mathematics, and more, students in the MTID program engage in critical making and strive to solve complex issues of tangibility at the intersection of art and technology. MTID students are provided a rigorous environment for self-directed research at the intersection of computation, material and culture.
MTID’s home laboratory, the Code Lab, is a facility for studying the integrative relationship between people, matter, machines and computational processes. Previous MTID research includes speculative design tools, musical and audiovisual systems, materials studies, electrical and mechanical engineering, information visualization, architectural robotics and tactical media. The Code Lab functions in close collaboration with a network of university laboratories that give students 24-7 access to advanced prototyping, fabrication and exhibition facilities.
MTID’s highly flexible and individualized curriculum is led by a core faculty from Architecture (Eddy Man Kim, Daragh Byrne, Daniel Cardoso Llach), Art (Golan Levin, Ali Momeni) and Drama (Larry Shea), with affiliated faculty from Design (Molly Steenson, Peter Scupelli, Austin S. Lee), and Music (Jesse Stiles). The curriculum includes graduate seminars, advanced hands-on studios, and a thesis project centered around new computational technologies in making. The program serves two distinct groups: those with significant engineering and/or computer science knowledge who wish to master design or artistic skills, and those with significant design, art, or architecture experience who wish to master technological means of making.
Program Application Requirements
We seek hybrid students to engage diverse modes of inquiry into speculative, tactical, poetic and pragmatic applications of tangible interaction design.